In a deck of cards, there are 52 individual cards; four suits - hearts, clubs, spades, and diamonds - with 13 cards each. With these 52 cards, there is one, occasionally two, "extras". These extras, as we would know, are jokers.
Now, imagine each suit of the deck having wills, bodies, and existences of their own - all want to be supreme. If this were to explained visually, imagine four chess boards, with two front corners touching a different board. Taking the place of the pawns and pieces, are peasants, knights and royalty, all hungering for the taste of victory.
This is how things are, with this War of Aces.
All forces are evenly matched, as one could say, unable to overpower another; remaining in perfect stalemate. In a war, victory must be achieved in any way imaginable, but what could possibly give one suit the upper hand? The answer; the one and only joker of the deck.
The joker is the considered "neutral party" of the War of Aces, not really picking a side or participating in grand battles on a suit's board. Again, visually, if each suit had a board, and said board had two front corners touching a different board, then there would be an empty diamond space in the middle; this is the neutral territory, or the domain of the joker. The reason, however, for this being the key of advantage in the battle, is the neutral card's natural and unbelievable strength. In card games, the joker card will occasionally be the random and unexpected card that is used to turn the tides of a game - This even applies to a war between suits.
And of course, bring a neutral party, the joker card remains on its own side.
The story doesn't directly follow the Kings of the suits or the conflict right off the bat, but instead, it follows the trump card that will inevitably decide the war's victor; it isn't the lone joker of the deck, but a teenage human by the name of Parker DiAngelo.
Parker has just about nothing to do with the cards or their existence; he doesn't have powers, he doesn't have some strange sixth sense that allows him to be aware of the cards, he knows NOTHING about their war. The only thing card-related that he's involved with, is his occasional game of solitaire that he plays when he has free time. That's it. There is nothing else.
He stays out of the strange world of cards and war, up until the point where he is suddenly - and randomly - greeted by a strange male floating outside his bedroom window.
This is Joker.
Friends almost immediately, Joker and Parker are often together, but don't appear that way to the normal human eye; Joker can make himself visible or invisible to humans whenever he feels like it, but Parker is almost always able to see him. Despite the whole flying and magic card tricks thing, everything is about as normal as it can be.
Well, of course, until Parker is randomly attacked by a random person.
The attacker would be an underling of the Heart King, one of the grand suits. This attack pulls Parker - as well as Joker - into the War of Aces. Human or not doesn't matter to these card-fiends, since he's just another piece that needs eliminating. What Parker doesn't know, is that he's the key to victory and the conclusion of the war;
As predicted by the original, psychic joker of the deck, there would be a tool that would bring forth the absolute rage of the weapon to end all wars and claim victory for the worthy suit. This tool was Parker, and the weapon was Joker.
Characters:
Name: Parker DiAngelo
Age: 17
Physical Characteristics: Parker has dark blonde hair brushed to the left, that can occasionally be wavy. His eyes are a mix between light green-light blue and he's also a bit pale. He's around 5'7", is of average weight - though more on the lighter side - and has a well-built body type (though he's not very muscular. He's kind of a twig that can do things that normal twigs can't. If that makes sense).
Personality: He's something of an ambivert (a mix between an extrovert and an introvert, in case you didn't know), but has a witty sense of humor - though his jokes can be poorly timed. When it comes to his high school career, he does well, but is bad at history, seeing as how he isn't a fan of past rulers and/or politics and things like it. Parker likes cards and card games, birds, and even art - coincidentally, he only ever paints/uses the colors red, black, and white (my friend came up with this part and it's just so ironic that I decided to keep it). He also has this habit of messing with his hands and hair.
Name: Joker
Age: Unknown; takes on the physical appearance of a teenager ranging from 16 to 19
Physical Characteristics: His hair is generally a deep, reddish-brown with long bangs and brushed to the right, his eyes are a vivid red, and his skin is faintly tanned. He's physically strong, weighs less than Parker, but is still a good few inches taller. Joker's clothing - and I'm only saying this because it never changes - consists of a red v-neck with a distorted and "lazily illustrated" black joker symbol on the front, a short, black jacket with a hood and pure white outlining, a red right glove and a black left glove, as well as pants with a red right leg and black left leg, and sturdy but flexible boots - a red right boot and black left boot, both with x-crossed thick, black laces - that reach halfway up his thighs. Around his nick is a thicker choker with two black stripes and a red stripe in the middle, made of leather with belt-like holes, and he has black cuffs on the edges of his ears.
Personality: He is the Jack Frost of cards; Joker is basically a spirit-like entity with a sense of humor and a carefree attitude. Though menacing in appearance, he's actually kind and caring when you speak to him. He just about always has earbuds in his ears, even if his teal-blue MP3 player isn't playing anything. As mentioned before, he can fly, and turn into the biggest goof whenever he feels it's necessary. Though he's generally a laid back and caring individual, when something happens to Parker - the only person close to him - or when he's pushed too far over the limit, he will turn into the most threatening person EVER. He has powers, but never uses them - they're basically a last resort kind of thing.
Weapon: A deck of blue and black diamond-patterned cards.